Wood Door 002 packs a full physically based texture set into a single tiling material. The channel set is wired for metal-roughness pipelines and reads cleanly in any compliant shader. All maps render at 1K, ready for large-format stills and tight product angles. It dresses interior trim, doors and joinery with a clean, tileable grain. It is tuned for Unreal Engine, Unity and Cinema 4D, so look-dev starts from a correct baseline. A solid foundation surface that lets the rest of the scene shine.