Meet Stone Path 004, a high-detail stone texture authored to physically based standards. Every map is aligned to a shared scale, so albedo, normal and roughness stack without drift. Every channel sits at 1K, sharp enough to survive aggressive close-ups. It dresses plinths, monuments and slate roofing with clean, tileable grain. It travels cleanly between Maya and V-Ray, holding the same response everywhere. It is a quiet workhorse, the kind of stone material you reach for again and again.