Painted Wood Planks packs a full physically based texture set into a single tiling material. The channel set is wired for metal-roughness pipelines and reads cleanly in any compliant shader. A 4K resolution keeps edges and pores clean right up to the camera plane. Reach for it on log walls, beams and crates where rough timber sets the mood. Wire it up in Houdini, 3ds Max and Maya and the channels read correctly out of the gate. Drop it in, light it, and move on, exactly what a production material should do.