Metal Scratched 004 is a seamless PBR material built for production use. Color, normal, roughness and the accompanying detail maps are provided as a coherent group. Every channel sits at 1K, sharp enough to survive aggressive close-ups. Perfect for sci-fi greebles, factory floors and any prop that wants a tooled-metal finish. Built around the metal-roughness model, it slots cleanly into Unreal Engine and Unity. It is a quiet workhorse, the kind of metal material you reach for again and again.