Rock 036 is a tiling Rocks surface scanned and processed into a clean PBR set. Color, normal, roughness and the accompanying detail maps are provided as a coherent group. The 1K export gives ample pixel density for both wide layouts and macro framing. Ideal for castle walls, statues and rocky terrain with believable mineral detail. Plug it into Unreal Engine and Unity and the surface behaves the moment it is assigned. One assignment and it becomes a default in your material shelf.